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SGD300-2019
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Devlog
Attack Code Refactor
August 21, 2019
by
Benjamin Finlay
#Uni Work
Attack Code Refactor This week I refactored the Attack Code I did last week. Due to how I designed it last week it was limited to only be used on the Player. However the new changes I've made allow th...
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Basic Attack
August 14, 2019
by
Benjamin Finlay
#untiy, #student work, #attacking
Basic Attack in Unity This week I worked on some basic attacking that can be used on the player. When the player clicks a ray cast is sent out from the screen to get a reference to the enemy that was...
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Pathfinding
August 07, 2019
by
Benjamin Finlay
#Unity, #StudentWork, #2019
Basic Pathfinding in Unity Introduction This first sprint I decided to work on Pathfinding. My initial thought was to create something that generally replicates the functionality of the NavMeshAgent a...
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