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SGD300-2019

SGD300-2019

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Devlog

  • Attack Code Refactor
    August 21, 2019 by Benjamin Finlay#Uni Work
    Attack Code Refactor This week I refactored the Attack Code I did last week. Due to how I designed it last week it was limited to only be used on the Player. However the new changes I've made allow th... Continue reading
  • Basic Attack
    August 14, 2019 by Benjamin Finlay#untiy, #student work, #attacking
    Basic Attack in Unity This week I worked on some basic attacking that can be used on the player. When the player clicks a ray cast is sent out from the screen to get a reference to the enemy that was... Continue reading
  • Pathfinding
    August 07, 2019 by Benjamin Finlay#Unity, #StudentWork, #2019
    Basic Pathfinding in Unity Introduction This first sprint I decided to work on Pathfinding. My initial thought was to create something that generally replicates the functionality of the NavMeshAgent a... Continue reading
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